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C ¸¶½ºÅÍ °úÁ¤Àº C¾ð¾î, ÀڷᱸÁ¶ ¾Ë°í¸®Áò,C++ À» ÇϳªÀÇ °úÁ¤¿¡¼­ ¸ðµÎ ÇнÀÇÒ ¼ö ÀÖ´Â ÅëÇÕ°úÁ¤ÀÔ´Ï´Ù.
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¡Û ÇÁ·Î±×·¡¹ÖÀÔ¹® (Çʼö)
¡Û C Programming I (±ÇÀå)

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Windows 2000/XP, Visual Studio 6.0

 

 

 

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C ¾ð¾îÀÇ ±âº»ÀûÀÎ »çÇ×À» ¾Æ½Ã´Â ºÐ
C ÀÚ·á ±¸Á¶¿¡ ´ëÇÑ ÇнÀÀ» ¿øÇϽô ºÐ
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Introduction to C
Language

ÇÁ·Î±×·¥À» Â¥±â À§ÇÑ ±âº»ÀûÀÎ »çÇ×À» °øºÎ
- ÇÁ·Î±×·¥ ±¸Á¶
- Àú¼öÁØ I/O¿Í °í¼öÁØ I/O
- ¹öÆÛ¸µ
- ¿ÜºÎ º¯¼ö¿Í ³»ºÎ º¯¼ö
- Call by value¿Í Call by address
- Control Flow

Types, Operators
and Expressions

Data ÀÇ ¸Þ¸ð¸® Ç¥Çö
Operator µéÀÇ ±¸Ã¼ÀûÀÎ »ç¿ë ¹æ¹ý
Çü º¯È¯

Functions and
Program
Structures

º¯¼öÀÇ ºÐ·ù ºñ±³
- Binding
- Scope rules, Code structure, Program organization
- Macro Recursion

Pointers and Array

Æ÷ÀÎÅÍ¿Í ¸Þ¸ð¸®ÀÇ °ü°è
ÇüÀÇ ÇÕ¼º
- Æ÷ÀÎÅÍ¿Í ¹è¿­
- Æ÷ÀÎÅÍ¿Í ½ºÆ®·°Ã³
- Æ÷ÀÎÅÍ¿Í ÇÔ¼ö

Structures

Structure ¿Í Function
Unions
Bit field manipulation ¿Í Bit field type

Input and Output

ÆÄÀÏ ¾×¼¼½º
ÆÄÀÏÀÇ µ¥ÀÌÅÍ ½ºÆ®·°Ã³
°í¼öÁØ ÀÔÃâ·Â ÇÔ¼ö
±âº»ÀûÀÎ ¶óÀ̺귯¸®
Command line argument

Interface to UNIX
system

Àú¼öÁØ ÀÔÃâ·Â ÇÔ¼ö

Array and
Structure

¼øÂ÷ ¸®½ºÆ®
´ÙÂ÷¿ø ¹è¿­
Èñ¼Ò Çà·Ä

Stacks and
Queues

½ºÅðú Å¥
¿øÇü Å¥
´ÙÁß ½ºÅðú Å¥

Linked Lists

´Ü¼ø ¿¬°á ¸®½ºÆ®
¿¬°á ½ºÅðú Å¥
¿øÇü ¿¬°á ¸®½ºÆ®
ÀÌÁß ¿¬°á ¸®½ºÆ®

Trees

Æ®¸® Ç¥Çö
Æ®¸® Ž»ö
¾²·¹µå ÀÌÁø Æ®¸®
ÀÌÁø Ž»ö Æ®¸®
È÷ÇÁ Æ®¸®

Graph

±×·¡ÇÁ Ç¥Çö
±×·¡ÇÁ Ž»ö
ÃÖ´Ü °Å¸® ¾Ë°í¸®Áò
AOV Network
AOE Network
À§»ó Á¤·Ä

Sorting

¼±Åà Á¤·Ä
»ðÀÔ Á¤·Ä
Äü Á¤·Ä
ÇÕº´ Á¤·Ä
È÷ÇÁ Á¤·Ä

Mini-Project

´ÙÁß ¸®½ºÆ®¸¦ ÀÌ¿ëÇÑ ¹Ì´Ï ÇÁ·ÎÁ§Æ®
- Àλç°ü¸®½Ã½ºÅÛ

Advanced C

C¾ð¾îÁß °í±Þ ±â¹ý¿¡ ´ëÇØ º¹½ÀÇÑ´Ù.
StaticÁö¿ªº¯¼ö, static Àü¿ªº¯¼ö, static ÇÔ¼ö.
Internal linkage Vs External Linkage
Const Pointer
Array Pointer
Function Pointer
ÇÔ¼ö È£ÃâÀÇ ¿ø¸®(Stack Frame)
°¡º¯ ÀÎÀÚ¸¦ °®´Â ÇÔ¼ö.

C++ Better than C

C++¹®¹ýÁß CÀÇ ¹®¹ý°ú ´Þ¶óÁø Á¡¿¡ ´ëÇØ¼­ ÇнÀÇÕ´Ï´Ù.
reference, Overloading, inline, default parameter
namespace, casting, new / delete

OOP & Class

C++¿¡ Ãß°¡µÈ °´Ã¼ ÁöÇâ ¹®¹ýÀÎ class¿¡ ´ëÇØ ¹è¿ó´Ï´Ù.
OOP °³³ä, class, »ý¼ºÀÚ, ¼Ò¸êÀÚ, º¹»ç »ý¼ºÀÚ
¾èÀº º¹»ç, ±íÀº º¹»ç, ÂüÁ¶ Ä«¿îÆ®
static ¸â¹ö, const ¸â¹ö, ¿¬»êÀÚ ÀçÁ¤ÀÇ, »ó¼Ó
½º¸¶Æ® Æ÷ÀÎÅÍ, ÇÔ¼ö °´Ã¼
´ÙÇü¼º, ĸ½¶È­, »ó¼Ó¼º¿¡ ´ëÇØ ¹è¿ó´Ï´Ù.
Ç¥ÁØ ÀÔÃâ·Â, ÆÄÀÏ ÀÔÃâ·Â

Generic & STL

C++ ÀÇ Ç¥ÁØ libraryÀÎ STLÀÇ ¿ø¸® ¹× »ç¿ë¹ýÀ» ÀÍÈü´Ï´Ù.
iterator, functor, binder, predicator, not, function adapter
sequence container, associative container, container adapter
algorithm function
generic programming

Design

°´Ã¼ÁöÇâ ¼³°è±â¹ýÀ» ¹è¿ó´Ï´Ù.
composite, aggregation, association
control class
MVC(model, view, controller)
singletone, observer, strategy, factory, prototype
application frame work
smart pointer

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C Master Ư°­ \800,000 \572,178 \572,178 100% ȯ±Þ
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