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C++ Programming
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¡ß ±³À°¼Ò°³
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C¾ð¾îÀÇ °í±Þ ±â¼ú°ú C++¿¡¼ È®ÀåµÈ CÀÇ ¹®¹ýÀ» ÀÚ¼¼È÷ ¹è¿ì°í
°´Ã¼ ÁöÇâ ±â¼úÀ» ÀÍÈú »Ó ¾Æ´Ï¶ó º¸´Ù ³ôÀº ¼º´ÉÀ» ¾òÀ» ¼ö ÀÖµµ·Ï ´Ù¾çÇÑ Å×Å©´ÐÀ» ¹è¿î´Ù.
¶ÇÇÑ STLÀÇ »ç¿ë¹ý¸¸À» ¹è¿ì´Â °Ô ¾Æ´Ï¶ó STLÀÇ ¿ø¸®¸¦ ¹è¿ì ¹Ç·Î¼ STL¹æ½ÄÀ¸·Î ¶óÀ̺귯¸®¸¦ ±¸
ÃàÇÏ´Â ±â¹ýµµ ´Ù·ç°Ô µÈ´Ù.
¸¶Áö¸·À¸·Î Design PatternÀ̶õ ¹«¾ùÀÎÁö ¹è¿ì°í °£´ÜÇÑ ÆÐÅÏÀ» »ç¿ëÇØ¼ ÇÁ·Î±×·¥À» ¼³°èÇØº»´Ù.
- C¾ð¾îÀÇ °í±Þ ¹®¹ý°ú ±â¼úÀ» ÀÍÈü´Ï´Ù.
- Cº¸´Ù °³¼±µÈ C++¾ð¾îÀÇ Æ¯Â¡À» ÀÍÈü´Ï´Ù.
- C++ °¡ Áö¿øÇÏ´Â °´Ã¼ÁöÇâ ÇÁ·Î±×·¥±â¹ýÀ» ÀÍÈü´Ï´Ù.
- template ±â¹ÝÀÇ generic ÇÁ·Î±×·¥ ±â¹ý°ú STL libraryÀÇ »ç¿ë¹ýÀ» ÀÍÈü´Ï´Ù.
- Design Pattern¿¡ ±â¹ÝÇÑ ÇÁ·Î±×·¥ÀÇ µðÀÚÀÎ ±â¹ýÀ» ÀÍÈü´Ï´Ù.
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¡ß ¼±¼ö°ú¸ñ
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CÇÁ·Î±×·¡¹Ö(±âÃÊ ¹®¹ý ½ÀµæÇÑ
ÀÚ)
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¡ß ½Ã½ºÅÛ È¯°æ
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Windows
2000/XP, Visual Studio 6.0
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¡ß ±³À°´ë»ó
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¤ýC±âÃʸ¦ ÇнÀÇÑ Çлý
¤ýC¾ð¾î¸¦ È®ÀåÇÑ ÇÁ·Î±×·¡¹Ö ±â¹ýµéÀ»
½ÀµæÇÏ°í ½ÍÀº½Å ºÐ
¤ýC++¿¡¼ Á¦°øÇÏ´Â Áß¿äÇÑ °´Ã¼ÁöÇâÀû ±â¹ýµéÀ» ½ÀµæÇÏ°í ½ÍÀ¸½Å ºÐ
¤ý°´Ã¼ÁöÇâ °³³äÀ» Ȱ¿äÇÑ ÇÁ·Î±×·¡¹Ö
´É·ÂÀ» Ű¿ì°í ½ÍÀº ºÐ
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¡ß ±³À°±â°£
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Á¤±Ô½ÃÁð : 20ÀÏ(¿ù~±Ý)
- ¿ÀÀü, ¿ÀÈÄ, Àú³á, ÁÖ¸»¹Ý
¹æÇнÃÁð : 15ÀÏ(¿ù~±Ý, 6¿ù~8¿ù(¿©¸§¹æÇÐ), 12¿ù~2¿ù(°Ü¿ï¹æÇÐ))
- ¿ÀÀü, ¿ÀÈĹÝ
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¡ß ±³À°½Ã°£
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Á¤±Ô°úÁ¤ (3¿ù~5¿ù,9¿ù~11¿ù) |
¹æÇÐÆ¯° (¿©¸§,°Ü¿ï¹æÇÐ ½ÃÁð) | |
| ¿ÀÀü : 09:00 ~ 12:00 | ¿ÀÀü : 09:00 ~ 13:00 | |
| ¿ÀÈÄ : 14:00 ~ 17:00 | ¿ÀÈÄ : 14:00 ~ 18:00 | |
| 1ÀÏ 3½Ã°£, 20ÀÏ | 1ÀÏ 4½Ã°£, 15ÀÏ | |
| Àú³á : 19:00 ~ 22:00 | |
| ÁÖ¸» : 12:00 ~ 18:00(¸ÅÁÖ Åä,ÀÏ) | |
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¡ß ±³À°ºñ
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45¸¸¿ø
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¡ß ±³À°³»¿ë |
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Advanced C
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C¾ð¾îÁß °í±Þ ±â¹ý¿¡ ´ëÇØ º¹½ÀÇÑ´Ù.
StaticÁö¿ªº¯¼ö, static Àü¿ªº¯¼ö, static ÇÔ¼ö.
Internal linkage Vs External Linkage
Const Pointer
Array Pointer
Function Pointer
ÇÔ¼ö È£ÃâÀÇ ¿ø¸®(Stack Frame)
°¡º¯ ÀÎÀÚ¸¦ °®´Â ÇÔ¼ö.
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C++ Better than C
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C++¹®¹ýÁß CÀÇ ¹®¹ý°ú ´Þ¶óÁø Á¡¿¡ ´ëÇØ¼ ÇнÀÇÕ´Ï´Ù.
reference, Overloading, inline, default parameter
namespace, casting, new / delete
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OOP & Class
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C++¿¡ Ãß°¡µÈ °´Ã¼ ÁöÇâ ¹®¹ýÀÎ class¿¡ ´ëÇØ ¹è¿ó´Ï´Ù.
OOP °³³ä, class, »ý¼ºÀÚ, ¼Ò¸êÀÚ, º¹»ç »ý¼ºÀÚ
¾èÀº º¹»ç, ±íÀº º¹»ç, ÂüÁ¶ Ä«¿îÆ®
static ¸â¹ö, const ¸â¹ö, ¿¬»êÀÚ ÀçÁ¤ÀÇ, »ó¼Ó
½º¸¶Æ® Æ÷ÀÎÅÍ, ÇÔ¼ö °´Ã¼
´ÙÇü¼º, ĸ½¶È, »ó¼Ó¼º¿¡ ´ëÇØ ¹è¿ó´Ï´Ù.
Ç¥ÁØ ÀÔÃâ·Â, ÆÄÀÏ ÀÔÃâ·Â
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Generic & STL
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C++ ÀÇ Ç¥ÁØ libraryÀÎ STLÀÇ ¿ø¸® ¹× »ç¿ë¹ýÀ» ÀÍÈü´Ï´Ù.
iterator, functor, binder, predicator, not, function adapter
sequence container, associative container, container adapter
algorithm function
generic programming
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Design
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°´Ã¼ÁöÇâ ¼³°è±â¹ýÀ» ¹è¿ó´Ï´Ù.
composite, aggregation, association
control class
MVC(model, view, controller)
singletone, observer, strategy, factory, prototype
application frame work
smart pointer
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¡ß °í¿ëº¸Çè ȯ±Þ¾È³» (ÀçÁ÷ÀÚ ´ë»ó) |
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| C++ Programming |
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100%
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